The Games That We All Played201615/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played20161/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played20162/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played20163/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played20164/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played20165/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played20166/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played20167/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played20168/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played20169/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played201610/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played201611/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played201612/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played201613/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played201614/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played201615/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played20161/15
There is a sweet corner in everyone’s memory: a corner in which we were playing some typical street games with some kids in the same neighbourhood, and we were enjoying ourselves so much that it felt excruciating when mums called us home for dinner. These typical street games have been passed on from one generation to another. They had survived centuries from social and urban change, and still remained vibrant. Yet they are now in existential crisis at this globalisation age, being marginalised by either the standardised sports games or the incapacitating video games, arcade or online. We simply cannot afford to lose these typical street games. They are extremely successful inventions, tried and tested by time. They are unique carriers of traditional wisdom. These typical street games indulge our inherent search for pleasure. It is no longer news now that from animals to human beings, the search of pleasure has been a fundamental drive in evolution. As the most sophisticated creature on this planet, we start to know our bodies, the people around us, and the environment we live in through play as kids. This pleasurable practice not only prepares us physically for later life, but also mentally by the curious world models embedded in the games. These typical street games achieve ultimate resource efficiency by maximising pleasure through minimal use of space or material. All kids have their own favourite street games, regardless of the location, climate or economy of the community they live in. Street games are hugely customisable. One basic game may have thousands of variations tailored for different sizes of playgrounds, different number of kids, and different availability of physical features like trees, trenches, slopes and walls. There is no prerequisite of money. There are no intimidating standards to meet. There is no maintenance to worry about. Whenever and wherever there is a bunch of kids, a street game finds its own way. These typical street games reinforce social cohesion. They do this in the happiest fashion possible. Nothing can be more joyful and reassuring to grown-ups than listening to the laughter from each other while playing together on the streets. The collective enjoyment of children generates close ties among families and solidifies the sense of the community. This effect peaks when, from time to time, the adults join their children in the games and practically transform the playing field into a heaven of community activity. We cannot hold back in our curiosity in these typical street games. Actually, the more we work for the communities in different Chinese cities, the more we believe in the power of these games as positive propellers for community space. This book is a tentative collection of our initial studies on the topic.
The Games That We All Played 2016 Read more 1/15